Had a good read of some books that I recently got through the post about new media art. Have had major learning revolutions.....
1) that new media art has been around since the 50's, 60's and 70's and is not all that new in some ways, and
2) that new media art is often created by those who use and really understand the technology, i.e. techies and programmers. It seems that alot of the art comes from playing around with existing functions and actions in ict, such as making a visual image from the collection of certain data.
This has led me to what could be a new conclusion for my assignment: who is responsible for the teaching and learning and creation of new media art-art or ICT departments. If the level of ict skills and knowledge are so high is it possible for art depts to deliver new media art projects as they occur in the real world?
I have been under the misapprehension that Creative ict in art depts would include, photo montage and manipulation, film, e sketch books, digital photography and animation. It's not that these would not be valuable but that they are superficial in comparison to what is happening and has happened even decades ago in new media art. Many new media artists relate to the Dadaists in art historical terms, as they change and juxtapose the materials available. The art is not necessarily in the visual or the image created but in the technical process that has been subverted.

Even here in example from 1965, Nam June Paik applied a large magnit to an ordinary domestic T.V. in order to distort it's usual signal into an abstract form on its screen.
Anyway besides that here is a contender for my Assignment intro/foreward
intro%20to%20MA%20eportfolio.doc